Projection Mapping

So projection mapping is quite simply ‘the shit’.

By using specialised software, a two or three dimensional object is spatially mapped on the virtual program which mimics the real environment it is to be projected on. This technique is used by artists and advertisers alike who can add extra dimensions, optical illusions, and notions of movement onto previously static objects. The video is commonly combined with, or triggered by, audio to create an audio-visual narrative.

Though the concept itself dates back to the 60s, the past ten years have seen the biggest boom in its usage. Many corporations are utilising the technology to stage large scale performances and it has often found its way into concerts and theatre as well though I think the video below is the best example I have seen:

With all rapidly developing technologies in world of art,  there comes the question of what we can do against what we should do and I think that often, projection mapping displays are overly indulgent in the technology itself rather than its application. We are currently in the process of exploring this technology and ways to utilise it effectively in a performance rather than just performing the cool effects it can provide. Once we have mastered it, I believe we will see this technology continue to grow, integrating into daily life in a more subtle and effective manner – for now I believe we are still pushing its limitations to see what it can do.

I think that for the purposes of this module, I could attempt to utilise projection mapping but it would have to draw all my focus. At this point, I do not intend on specialising in one area – Jack of all trades, master of none. The facilities and software are available for me to play with but I think to make a projection mapping display to any quality would be at the expense of everything else. I want to make an entire show, not just focus on one area.


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